

#KNIGHTS OF THE OLD REPUBLIC II FREE TRIAL#
It was unnecessary trial and error BS I never want to do again. You'd have to exit the workbench and go back through the character menu's, with their 11 different slots (It stopped being fun when I had 10 party members to work with).
#KNIGHTS OF THE OLD REPUBLIC II FREE UPGRADE#
For example when you try to upgrade your characters equipment on the workbench, you couldn't tell who had what and which would best fit them next, all it showed was if it was equipped or not. It was such a chore sifting through it all. There was no real incentive to keep on doing the good or bad you were doing, well there was a "light + con" bonus I got, but it was negligible.Īnother pet pieve was the gratuitously awkward menu screens. One was the leveling up of light/dark force points, again if you fill the meter, that was pretty much it. There were still a number of issues still not fully addressed from the previous game. This is a big "no-no" for console games, considering the hardware is built-in and not upgradeable like a PC. On a number of occasions it got so bad my game literally turned into a slide show making it impossible to coordinate any attacks until some of the bad guys died off. This happend as more enemies cluttered the screen. It fluctuated more than the emotions of a pregnant woman in her 2nd trimester.

Not so, if I spent 90 seconds on him that was a lot.Īnother issue was the frame rate. Take Darth Nihilus, you know him as that scary masked guy on the box art, well right from the start he's portrayed as this unsto ppable planet killer who gobbles up Jedi like fresh popcorn. And ironically enough, the Boss's were even bigger push overs. Speaking of easy, I couldn't believe how ridiculously easy the enemies like Dark Jedi, Elite Sith and Bounty Hunters were. And not to mention I could finally pick a Jedi with a beard! But that's not to say I didn't run into any of these clones, just less this time. If you read my last review on KotOR, you'd know that I had a problem with the rehashed character models. I'm happy to say that the characters are a little more diverse this time. Unlike the first installment, I'm amazed at how easy it was this time around, save the last Boss battle (which is actually cake once you figure out the weakness). Like the movies, played the 1st KotoR? Welcome back! Over all it's a good game and is worth buying, but only if you enjoyed the first game and are hungry for more. WARNING: Do NOT beat this game as a dark side jedi first because the ending is comepletely unexplained and it's totally pointless trying to beat it if you haven't beat the game as a light side jedi first (I won't give away the light side ending, but as a dark side jedi you see yourself, then the camera zooms out until all you can see the planet you are on, and that's it, that's the ending, there's NOTHING else at all). Other than those 3 things the game is almost exactly the same. In this game most containers have totally random items in them, allowing you to get the most powerful stuff at the very beginning and also get nothing but garb age the entire game. In the first game all of the monsters dropped the same things, and the boxes contained the same things.

The only 3 really noticable differences are: new story, your alignment and additude affects your allies, and the random items found. The main thing is that this game is too much like the first. If you enjoyed the first KotOR then you should get it, though the store price is too high. It's almost a requirement these days that game sequels have better graphics. The graphics are nearly exactly the same as the first, which came out like 5 years ago. KotOR 2 is a great game and all, but it's not quite as good as its predeccesor. The first KotOR is better, but still a fun game
